Tag Archives: 3DMark
Futuremark has released a new version of the known benchmark software 3DMark.
The new version consists of six new benchmark tests which make extensive use of DirectX 11 features including tessellation, compute shaders and multi-threading.
- Deep Sea 1
- Deep Sea 2
- High Temple 1
- High Temple 2
- Physics test
- Combined test
Graphic test using lights with no tessellation.
Graphic test using tessellation, post processing, depth of field and other camera lens effects.
Graphic test using lights and tessellation.
Graphic test with high tessellation usage.
Multi-theaded CPU heavy benchmark with minimal impact on the GPU.
All around benchmark, that tests both the GPU and CPU using object collision, tessellation, volumetric lighting and post processing effects.
- OS: Microsoft Windows Vista or Windows 7
- Processor: 1.8GHz dual-core Intel or AMD CPU
- Memory: 1 GB of system memory
- Graphics: DirectX 11 compatible graphics card
- Hard drive space: 1.5 GB
- Audio: Windows Vista / Windows 7 compatible sound card
There is a free edition available at http://www.3dmark.com/3dmark11/download