Tag Archives: game engine
Epic Games has announced on their blog that they decided to provide Unreal Engine 4 for free to all people, without any limitations of its features.
There is something you will need to keep in mind if you plan on using the Unreal Engine 4 for commercial reasons. In Epic Games’s blog post is clearly states that: “When you ship a game or application, you pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter.”
Depending on your needs this might be a deal breaker.
The current latest version for Unreal Engine 4 is version 4.7. This version comes with various new features, such as:
- Realistic Foliage Lighting
- Foliage Rendering for Large Worlds
- In-World Component Editing
- Placeable Empty Actors
- Blueprintable Components
- Automatic Asset Importing
- Blueprint Editor UI
- HTML5 and WebGL Support (Windows Only)
- OpenEXR: High Dynamic Range Textures
- Android Development on Mac
- Virtual Reality Support
- Leap Motion Plugin *Beta*
- Morph Target Exaggeration
- Animation Editing System
- Instant Bone Controller Preview
- Creating Animations from Physics
- Git Source Control Plugin (Beta!)
- AI Perception System: Blueprint Scripting
and a lot more ! For a more detailed explanation of the features, visit https://www.unrealengine.com/blog/unreal-engine-47-released
Unreal Engine 4 Recommended System Specifications
- Windows 7 64-bit or a Mac with Mac OS X 10.9.2 or later
- 8 GB RAM
- Quad-core Intel or AMD processor
- DX11 compatible video card
Unreal Engine 4 will run on hardware below what is shown above but you might experience issues with the performance.
If you would like to download Unreal Engine 4 please visit unrealengine.com and click the link on the top right where it says “Get Unreal”. Registration is required.
Unity is a cross-platform game creation system developed by Unity Technologies, including a game engine and integrated development environment which is used to develop video games for web sites, desktop platforms, consoles, and mobile devices. Unity has been extended to target more than fifteen platforms and is now the default software development kit for the Wii U.
This release brings forth a lot of new sought out features like:
- The Physically-based Standard Shader to make your materials look consistent in any lighting environment, cross platform.
- Real-time Global Illumination, built on Geomerics Enlighten technology.
- The Audio Mixer, to massively improve audio in your game.
- HDR Reflection Probes to enhance visual fidelity.
- PhysX 3.3 to bring massive performance improvements to 3D physics.
- Major updates to the animation system.
- WebGL preview.
If you would like to take a closer look at the new features Unity 5 comes with head out to Unity’s Blog post which has all the details.
There are two main versions of the Unity engine, personal edition and professional edition. Unity 5 personal edition comes with all the features the engine has. The main difference between the two versions is that the personal edition does not have the following features:
- Customizable Splash Screen
- Access to Unity Cloud Build Pro
- Unity Analytics Pro
- Team License
- Prioritized bug handling
- Game Performance Reporting
- Beta access
- Windows XP SP2+, 7 SP1+, 8; Mac OS X 10.8+.
- GPU: Graphics card with DX9 (shader model 2.0) capabilities. Anything made since 2004 should work.
If you would like to download the Unity 5 game engine, click the link below.